Fuse Pokémon into new creatures and explore a fan-made RPG spanning Kanto and Johto.
Confirmed playable from players’ real play data on Mac (not tested by ExeDock itself).
| Players | 1 |
|---|---|
| Launch success | 100% |
| Players’ play time | 0.7 hours |
| Apple silicon | M3 |
| Memory | 8 GB |
| macOS version | macOS 26 |
| Game engine | RPG Maker XP |
| Last played | 2026-11-02 |
Added up automatically from anonymous play records, updated hourly.
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Pokémon Infinite Fusion is a Windows Pokémon fan game built around DNA Splicers: combine two Pokémon into a new creature with its own appearance, stats, moves and Pokédex entry. Explore Kanto, continue into Johto, and encounter community-made fusion sprites. The project also features side quests, battle facilities and Classic, Modern and Randomized modes.
Yes. Pokémon Infinite Fusion is a Windows game that runs on Apple silicon Macs (M1 and later) with the free ExeDock launcher — status: Community Verified. The recommended settings are applied automatically; no virtual machine or manual Wine setup needed. 1 player has played it on Mac for 0.7 hours in total.
Usually, yes. Pokémon Infinite Fusion is made with RPG Maker XP, which ExeDock recognizes automatically; other RPG Maker XP games can be dragged into ExeDock and played with matching settings. Every game can differ, so check its page or simply try it.
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